A game by Chaotic Phoenix
Gravity Panic
Steer gravity any way you like, and ride your momentum through endless space.
An arcade game for Android phones. No ads, no account, no internet needed.
See it
Momentum
Gravity Panic is an arcade game about momentum. Push the stick and gravity pulls that way, but you keep your speed: you carry on, slow down, and only then swing round. Fly free through asteroid fields, dodge the mines and chase the gems. Then take the same idea into a corridor, where one tap flips gravity up or down.
Three modes, endless waves
- VOID, open space: no walls at all. Steer through endless asteroids and mines, chasing gems. Then the rocks start to drift, and the mines hunt you.
- GRID, the classic: one tap flips gravity. Thread the gaps between the gates, then double gates you can only clear with a well-timed S-curve, and spinning saws.
- SPIKES, moving walls: every gap slides up and down, and soon the gaps open and close as you fly at them.
- Every ten points a new wave brings a new twist.
- All three modes are open from the start.
Diamonds and skins
- Every gem in open space is a point and a diamond. In the corridors, diamonds wait off the safe line: swoop out for them and trust your momentum to bring you back.
- Take them in a row and the chime climbs higher.
- Spend them on eight skins for your orb, each with its own shape, colours and trail, up to the rainbow Prism and the Phoenix.
Goals
- A leaderboard for each mode on Google Play Games.
- Twelve achievements, from your first diamond to wave 10 in GRID.
- Your best score and furthest wave in every mode, kept on your phone.
Play your way
- A joystick in open space, on whichever side suits you, and one tap in the corridors, with either thumb or both in turn.
- Music and sound effects, each on or off with its own volume, and vibration.
- Slow mode to practise at 3/4 speed, larger text, reduced flashing and brighter hazards.
- No ads, no account, no internet needed.
Meet the modes
Three modes, each endless and each with its own twists, all open from the start. Every ten points a new wave brings another in.
VOID
No walls: gravity pulls whichever way the joystick points, and keeps pulling when you let go. Fly free among asteroids and mines; your score is the gems you take. Mines from wave 1, drifting rocks from wave 2, mines that hunt you from wave 3.
A mine is slower than you: keep moving and it can't catch you.
GRID
The classic: a corridor of gates, each with a gap to thread, and one tap flips gravity. Double gates come in wave 2 and saws in wave 3.
In a double gate, line up before the first one: there's barely time to turn between them.
SPIKES
Moving walls: every gap slides up and down from the first gate. Gaps open and close from wave 2, and saws come in wave 3.
Aim where a sliding gap will be, not where it is.
The skins
Your diamonds buy them, and the first one is free. Each has its own shape, colours and trail.
Mint
Free
Lime
50 diamonds
Rose
100 diamonds
Indigo
150 diamonds
Jade
300 diamonds
Violet
450 diamonds
Prism
700 diamonds
Its trail runs through the rainbow.
Phoenix
1,000 diamonds
Achievements
Twelve to earn. Once Gravity Panic is on Google Play they become Google Play Games achievements, beside its leaderboards: one for each mode, counting gates in GRID and SPIKES and gems in VOID.
Lift Off
Clear your first gate.
Shiny
Take your first diamond.
Second Wave
Reach wave 2 in any world.
Grid Runner
Reach wave 3 in GRID.
On a Roll
Take 5 diamonds in a row.
Wall Dancer
Reach wave 3 in SPIKES.
Gem Streak
Take 10 diamonds in a row.
Pocketful
Bank 250 diamonds.
Grid Master
Reach wave 10 in GRID.
Spike Master
Reach wave 8 in SPIKES.
Void Walker
Reach wave 8 in VOID.
Treasure Hoard
Bank 2,000 diamonds.